
We strive, we dream, we inspire, always towards something greater.Īll the odds we defy, the risks we take, the challenges we endure, only make us stronger. " We are the explorers, the inventors, the architects of change, the builders of a better tomorrow. But it's still a win.Ĭivilization VI's announcement trailer celebrates the collective achievements of all of humanity. Climate change or nuclear winter can run rampant and render the surface of the Earth borderline uninhabitable for modern human life, but a civilization can still accumulate enough science or tourism or faith or diplomatic votes to win one of the various victories, or they can be the sole surviving civilization, presiding over a barren wasteland. Regardless of these mechanics, the civilizations of the game never regress, unless it's by the sword or gun of a conquering civilization, in which case, that other civilization is glorified. This is despite the games including mechanics for "Dark Ages", climate change, nuclear fallout, occasionally pandemics and plagues, and so forth. For the most part, Civilization treats human history as a constant forward march towards a better, more prosperous tomorrow. Growing your civilization and building more things is almost always better. The Civilization games have always had a very optimistic tone, treating human development as being constantly progressing forward.

CIVILIZATION 7 PC
Not just because there was a new iteration of my favorite PC game franchise, but also because the message of the trailer made me excited for the possibility that Civilization VI would take a much more humanist and globalist approach to its gameplay and victory conditions. The announcement trailer for Sid Meier's Civilization VI made me very excited.
